Step into the Pacman Universe—where classic arcade legends are reimagined in cinematic, robotic 3D animation! Watch a ...
The fourth season of the popular animated series will be available later this year. The post The Wingfeather Saga Season 4 ...
Kyle uses a wide range of software, including Photoshop, the 3D modelling software Blender and the game engine Unreal Engine in his workflows. Below, he talks us through his thinking behind four ...
Frostpunk: 1886 game director Maciej Sułecki explores the thinking behind the Unreal remake of one of gaming's greatest and most depressing city-builders.
To be fair to Howard, though, he does clarify that The Elder Scrolls 6 will use a new version of the Creation Engine (as you'd rightly hope): "We’ve spent the last several years bringing Creation ...
Bethesda’s Todd Howard has provided another update on Elder Scrolls 6's development, while adding that Starfield hasn’t been ...
Epic Games buys the start-up Meshcapade, a spin-off of the Max Planck Institute for Intelligent Systems. It develops AI animation technology.
Epic Games has purchased the digital human company Meshcapade, with plans to bring its AI-powered 3D video-rendering tech to ...
Meshcapade, the Max Planck startup based in Tübingen’s Cyber Valley, is being acquired by Epic Games – a U.S. game developer and creator of Unreal Engine, a game development technology. Alongside the ...
I love creating things on my 3D printer, but I’ve always hit a wall because I’m not an engineer and traditional 3D design software can be really tricky. In ...
“That was a mistake, I think, because this animation tells a different story than the outro pictures,” he explained, “because Geralt is still in Vizima, and he’s deep into political intrigue, because ...
South Korea’s Finecut has secured sales rights to upcoming animation Long Long Night and will introduce the project to ...