Background: cmd.Blit has been broken in URP VR + SPI for while so we have to use cmd.DrawMesh instead. This project implements simple saturation effect using mentioned DrawMesh API. Project has been ...
SEGI URP is a fully dynamic global illumination which includes both indirect diffuse gi and reflections. SEGI URP utilize voxel based approach with cone tracing. This project is not production ready ...
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