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5 iconic software legends turning 30 in 2026
From Java and ActiveX to Flash, Houdini, and Direct3D, these 1996 releases shaped how we build apps, sites, and games today.
Mojang should see this release (and its subsequent success) as a major kick in the butt.
Mike has worked in the Joystiq Network since 2006, as lead blogger and senior editor on WoW.com and one of the founding editors on Massively.com. Currently, he is a contributing editor on Joystiq, and ...
Discover how open-world game development works, from the complete game design process for creating vast maps to building advanced NPC systems that bring worlds alive.
Joe Siegler, formerly of 3D Realms and Apogee Software, recently shared photos to commemorate the 30th anniversary of the day he uploaded the original shareware version ...
Google released Project Genie 3, a new AI tool capable of generating video game like worlds, and it may implicate the future ...
The primary hurdle for AI-generated games has always been "hallucination"—the tendency for AI to lose track of objects or logic over time. To solve this, Yoroll.ai has pioneered a Three-Layer ...
Explore a programming languages list with top coding languages explained, their uses, job prospects, and how to choose the ...
Saber Interactive has split from Embracer, with at least 38 ongoing game development projects among the divested assets and over 3,000 staff moving across. However, a number of key studios remain at ...
From the moment 4-year-old Cameron first stepped out into Glimmer in Spyro 2, he knew video games were going to play a central role in the rest of his life. Though he never planned to make it the ...
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