This is a tutorial without voice. I try to make the tutorial as short as possible, enough for you to understand and follow.
I mean, precise transform operators that allow to input values or expressions, dynamic workflow with combination of hot-keys, a global pivot to do complex transformations, and you can even set the ...
Don't just texture one mesh at a time! StableGen is designed to apply textures to all mesh objects in your scene simultaneously from your defined camera viewpoints. Alternatively, you can choose to ...
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