Sound pros explain how they created a wooden boy, a Mars rover, a flooded cave in Thailand and placed the King of Rock ’n’ Roll onstage in Las Vegas. By Carolyn Giardina Tech Editor The Mars rover ...
Long gone are the days where games were limited solely to the bleeps and bloops of retro processors and sound chips – but that doesn't mean today's expansive 3D sandboxes are safe from sounding ...
The latest episode of the Made by Google Podcast (S5 E2) goes into the sound (and haptics) design on Pixel devices. At a high-level, sounds are meant to reflect the Google Pixel design principles of ...
Sound design in video games is like the magic ingredient that makes the game’s world come alive. It’s not just about the music or the sound effects you hear when something happens in the game. It’s ...