Computer graphics research has always pushed the boundaries of software and hardware, forcing us to ask the question: “If the technology were fast enough, what else could be done?” Thankfully, as ...
Differentiable rendering has emerged as a pivotal suite of techniques bridging computer graphics with optimised, gradient‐based methodologies. By computing derivatives of rendering outputs with ...
Epic Games, the company behind Unreal Engine 4, is showing off its brand-new real-time rendering technology, and with it the future of game and animation development. The company is set to unleash two ...
The field of computer graphics has witnessed a transformative shift in real-time rendering through the integration of neural network methodologies. Traditionally, rendering pipelines relied on ...
Technology being at the forefront of the modern world, 3D cloud rendering is an instrument to use in bringing ideas into reality in any industry. From producing movies to producing films, producing ...
Computer scientists have come up with a new simple, accurate way to simulate the appearance of fabric that could change the way artists and animators in the film and computer game industries go about ...
At the Neural Information Processing Conference in Montreal, Canada, Nvidia researchers demonstrated that they could use the power of artificial intelligence to render synthetic, yet realistic, scenes ...
Amazon.com Inc. has acquired Thinkbox Software Inc., a firm that produces software for managing media rendering workloads, for an undisclosed sum. The news was revealed today in a terse post on ...
Rendering is the process of generating an image from a model (or models in what collectively could be called a scene file), by means of computer programs. Also, the results of such a model can be ...
Graphics hardware solves a range of rendering problems. The power behind recent graphics hardware, usually a card or board, has been driven in part by computer gamers who want fast, colorful action, ...