Microsoft and the OpenGL working group have both announced plans to bring close-to-metal APIs home for DIrectX and OpenGL. Where does that leave AMD's Mantle? Share on Facebook (opens in a new window) ...
[url=http://arstechnica.com/civis/viewtopic.php?p=26160097#p26160097:3hrrkas3 said: I was not describing DX11 at all. If you think they're the same, you don't ...
AMD's Mantle is finally ready to break cover and we've got got performance figures to cover a range of scenarios, from multi-GPU configurations to ultra-mobile devices. Is this the leverage AMD has ...
In a previous article about AMD's Mantle graphics API, we looked at two talks set to be presented at the 2014 Game Developers Conference, one about DirectX and one about OpenGL. The conference has ...
Mantle has been a hot topic for quite some time and despite its delayed birth, it has finally came delivered performance in Battlefield 4. Microsoft is not sleeping it has its own answer to Mantle ...
Dayvid [/url]":2tj1m38x]It's hard to see much future in mantle given those numbers if it doesn't get support from at least one of NVidia and Intel (which also seems unlikely). The crossfire ...